Thanks, hybr. But I still do not know why the values in the image attached to the depth buffer are the same in every single array cell, when I would expect to see a lot of variance between the top and bottom portions of the image, given that the top portion would be covering the sky, and the bottom half is covering the terrain.
And can anyone comment on the approach itself vs using ray-tracing for emulating a lidar-like sensor? Thank you! Andrey ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50136#50136 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

