Hi David -- I posted your change #1 to osg-submissions. (To refresh your memory,
this is the fix for how OpenGL.h is included by the include/osg/GL header.)
With this change, we (at least) have OSG trunk building for GL3 on OSX 10.7. To
actually get it running (i.e., support for forward compatible / core profile,
vertex array objects, etc), that can be a follow-on submission.
-Paul
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org