Hi Max, On 28 September 2012 05:13, Max Sergeev <[email protected]> wrote: > Thanks for the answer, it does block the Escape key I suppose, but still > didnt solve my problem: qt controls on click of Escape key still change their > positions and become unclickable. I thought there could be some more global > way, like blocking the key events for whole application -- like they just are > not clicked. > Will do check the example and documentation you suggested, thanks.
The osgViewer classes are built around not having any event handlers by default and it's the application developers responsibility to add these to their applications, so it's not a case of working out how to block events but rather just adding the event handlers you need. The only exceptions to this rule is the escape key handling setting done - which is on by default but can be switched off, and the TrackballManipulator that is added as fallback if no other camera manipulator is attached when you call Viewer::run(). Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

