As a general question, expecting a general or specific answer, I'd like to know 
if it is efficient to use another threading library like OpenMP or TBB on top 
of OSG's threading?

I'm asking because openthreads and tbb would be using their own thread pools, 
so when it comes to getting hardware thread priority, won't these the thread 
priority slow down the application?

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http://forum.openscenegraph.org/viewtopic.php?p=50399#50399





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