Hello dear OSG-community, I am glad to announce our official support for OpenSceneGraph integration with our editing software, Grome.
The integration consists in an export plugin from Grome editor to OSG ive and osg formats, a sample map and documentation: "http://www.quadsoftware.com/index.php?m=section&sec=product&subsec=editor&target=Editor/ForEngines/editor_osg" The exporter is provided free of charge (including full source code). Grome is a outdoor level editing software that supports procedural generation of terrain, placement of objects, water surfaces, road networks. The editor is used by professional and indie game developers and by simulation industry corporations. More information about Grome here: http://www.quadsoftware.com/index.php?m=section&sec=product&subsec=editor Please don't hesitate to contact us for any information. The integration forum can be found here: http://www.quadsoftware.com/forum/viewforum.php?f=42 Best Regards, Adrian Licu Quad Software CTO ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50469#50469 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

