> I've been working with glslDevil a while ago and found it really helpful > up to the point where it didn't support anything beyond GLSL 1.2. >
You got it to work better than I did. ;) > Since I'm not an academic(i.e. I don't study anymore) I didn't volunteer > and replied to your request. > You can put me on the CC and I'm willing to help with your request, if > this is of any value for you. > > Ok. I've contacted Stefan Roettger to see if he would be willing to help contact and resurrect this project. Whether he can or not, your help would certainly be welcome, as well as that of anyone who has experience with glslDevil, or just interest. It would be nice to bring it up to modern functionality, as GLSL can be such a fickle beast. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android
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