Carlos, Tarballs are at http://github.com/gwaldron/osgearth/tags<https://github.com/gwaldron/osgearth/tags>
Glenn Waldron / Pelican Mapping / @glennwaldron On Thu, Nov 1, 2012 at 11:41 AM, Carlos Sanches <[email protected]> wrote: > where can I download it ? > > > On Thu, Nov 1, 2012 at 12:54 PM, Glenn Waldron <[email protected]> wrote: > >> osgEarth 2.3 is now available! >> >> osgEarth is a powerful terrain rendering SDK built on top of >> OpenSceneGraph. It supports web standards, high-resolution imagery, >> elevation data, vector features, thousands of map projections, annotations, >> and dozens of utilities for geospatial visualization. It is completely >> cross-platform and uses the same CMAKE build system as OSG. >> >> Version 2.3 adds GLES2 (iOS) support, shadowing, GPU-based color filters, >> a new terrain engine, and lots of other goodies. Check out the Release >> Notes <http://www.osgearth.org/wiki/ReleaseNotes23> for more information! >> >> Start here: >> >> * osgEarth main site <http://osgearth.org/> >> * GitHub repository <http://github.com/gwaldron/osgearth> >> * Release notes <http://www.osgearth.org/wiki/ReleaseNotes23> >> >> Or course, osgEarth would never be possible without the OpenSceneGraph >> community's dedication to building an excellent platform for developers. >> Thank you and enjoy! >> >> Glenn Waldron / Pelican Mapping / @glennwaldron >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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