After playing around a bit I notice that I get some triangles in clockwise order. If you replace the first 3 vectors of osg::Vec3 myCoords[] with
// note in clockwise order. osg::Vec3(-1.11644, 9.18133e-09, -0.716827), osg::Vec3(-0.95165, -2.15188e-09, -0.840418), osg::Vec3(-1.12056, -2.15188e-09, -0.840418), one sample triangle is dark red on both sides, the other on is bright red as it should be. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51190#51190 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

