We're working on producing a standard set of 3rdparty libs and precompiled OSG and osgEarth. It's taking some time though.
On Thu, Nov 29, 2012 at 6:31 AM, Stephan Maximilian Huber < ratzf...@digitalmind.de> wrote: > Hi, > > you'll have to add all needed libs to your ios-app. Most notably > libOpenThreads, libosg, libosgGA, libosgDB, libosgUtil, libosgViewer. > > _graphicsWindow_IOS should be part of the osgViewer-lib. > > Sorry, getting osg compiling running on ios is a bit rough. If you have > a working set of libs and includes the experience is getting better :-) > > There's a helper script to compile all libs for debug/release and > device/simulator and combine them to universal libs at > https://github.com/stmh/osg/tree/iphone/PlatformSpecifics/iOS This > script will create two xcode-project-files (simulator / device), compile > all libs + plugins and bundle the libs. I think I submitted it to > osg.submission, but it's not merged yet to osg-trunk. > > cheers, > > Stephan > Am 29.11.12 13:05, schrieb Koduri Lakshmi: > > Hi, > > > > I added "libOpenThreads.a" file to "BuildPhases->Link Binary With > Libraries". Then I am getting the following error > > > > > > Code: > > Command > /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang++ > failed with exit code 1 > > > > > > > > I am getting the same error for Debug/Release builds. I created both > Debut/Release .a files to OSG. I got these .a files from "BUILD->lib" > folder. > > > > Can you please any one help how to solve this linker error. > > > > ... > > > > > > Thank you! > > > > Cheers, > > Koduri > > > > ------------------ > > Read this topic online here: > > http://forum.openscenegraph.org/viewtopic.php?p=51289#51289 > > > > > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@lists.openscenegraph.org > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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