Hi Valeriu,
the easiest way is:
osg::ref_ptr<osg::Node> root = osgDB::readNodeFile("my_model.obj")
you will find more info at
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Plugins
Regards,
Martino
2012/11/20 Valeriu Schneider <[email protected]>
> Hi,
>
> Is there any simple method to import 3ds max/maya models into osg?
>
> Thank you!
>
> Cheers,
> Valeriu
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=51159#51159
>
>
>
>
>
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