Hi, Thank you for your answer.
However, I am looking particularly for an example that uses renderbuffers (attached to an FBO), not textures. The problem with textures is that there are many issues with pixel formats and compatibility with OpenCL. Thank you! Cheers, Edwin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51462#51462 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

