Hi, After a quick look on the osgUtil::Smoothingvisitor class, it seems to be that it uses the "normal" openGL pipeline, i.e. the nomals are pushed into the drawable with setNormalArray. Is there a possibility to use this functionnality with attribute, in order to make it compatible with openGLes2.0?
Thank you! Cheers, raphael ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51675#51675 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

