I've used World Machine before to create heightmaps for CryEngine and UDK but I thought that World Machine didn't georeference any of its files and was meant more for videogames and CGI. That being said you could always use gdal to add georeferencing to the World Machine output files and then use those in VPB. I'm not sure how VPB handles non-georeferenced files.
All this being said, it sounds like the problems you are having are more to do with textures so maybe I'm off base here. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51721#51721 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

