Hi Jorge,

first off, thanks for the quick reply!

My model is being read in correctly. In fact, I can display it using the 
shaders I've attached above. What I'm concerned about are two things:

1/ Why all the warnings appear that I posted above? I attached the shader 
program to the root node, so I would not expect any other shaders to be used 
other than what I provide. Looking through the LogFileHandler text, I can see 
the model being read, my shaders being compiled etc. So where are all the other 
Light/Material/Tex*::apply(State&) coming from? How can I remove them? I'm 
guessing there's still some default states being set by OSG?

2/ The stats handler text does not work. Would you be willing to share the code 
you have for this please?


Thank you!

Cheers,
Paul

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http://forum.openscenegraph.org/viewtopic.php?p=51770#51770





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