Hi Jorge, first off, thanks for the quick reply!
My model is being read in correctly. In fact, I can display it using the shaders I've attached above. What I'm concerned about are two things: 1/ Why all the warnings appear that I posted above? I attached the shader program to the root node, so I would not expect any other shaders to be used other than what I provide. Looking through the LogFileHandler text, I can see the model being read, my shaders being compiled etc. So where are all the other Light/Material/Tex*::apply(State&) coming from? How can I remove them? I'm guessing there's still some default states being set by OSG? 2/ The stats handler text does not work. Would you be willing to share the code you have for this please? Thank you! Cheers, Paul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51770#51770 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

