Do you need binaries you built yourself, or would one of my pre-built binaries for OSX work for you?
On Sat, Jan 5, 2013 at 6:05 AM, Mohamed Alji <[email protected]> wrote: > ** > I've got this answer from StackOverflow : > > > *Quote:* > > > > > > It sounds like somehow the GraphicsWindow*.cpp file didn't compile and > link and execute, as this is what provides the WindowSystemInterface. This > is an unusual condition, as normally this is built automatically, linked in > and executed as the library starts up and the user is never the wiser. > > I'm not sure what to advise you, only to re-check you build process as > something has gone very wrong. > > > > > I build and re-build many times, using CMake with or without Gui, > compiling Unix files or from within Xcode, but still have the same problem. > > please I need help ? > > > ------------------------------ > > Mohamed ALJI > Blog http://aljilogy.blogspot.fr > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=51788#51788 > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Digital Imaging • GIS • GPS • Telemetry • Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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