Hi Chris,

I have seen something similar:

Here is a post I put into submissions a while back that may help or be
related...

 

Hi,

Yes I can confirm I get the error in VS2008.

I think it's all down to the standard of C++.

It works fine with VS2010 and up which why most people may have not noticed
the error.

To me it looks like the standard of C++, .data must be implemented in a
later version.

VS2008 must support C++98 and VS2010 C++03/0x and VS2012 C+11, so the
deduction is, .data is implemented in a later version of C++(0x/011).

You  may be better of with:

_document = _dae->openFromMemory(fileURI, buffer.front()); But It don't know
much about dae.

Does OSG stick to a C++ standard such as C++98, or am i talking gibberish!

"

 

 

From: [email protected]
[mailto:[email protected]] On Behalf Of Chris
Hanson
Sent: 05 January 2013 20:48
To: OpenSceneGraph Users
Subject: Re: [osg-users] Problems building OSC plugin on VS2008

 

Actually it fails on VS2010 on a clean SVN pull as well:

 

This is the version it is building:

 

#define OPENSCENEGRAPH_MAJOR_VERSION    3

#define OPENSCENEGRAPH_MINOR_VERSION    1

#define OPENSCENEGRAPH_PATCH_VERSION    4

#define OPENSCENEGRAPH_SOVERSION        94

 

Anyone have any ideas? I could just refrain from building this plugin, but I
like to provide the most complete builds I can.

 

 

On Sat, Jan 5, 2013 at 12:35 PM, Chris Hanson <[email protected]> wrote:

Anyone else encountering this? I have no clue, we're just trying to
batch-build.

 

 
 
d:\osg\trunk_vs9_x64_debug\src\osg\trunk\build\product\src\osgplugins\osc\os
c\OscOutboundPacketStream.h(101) : error C2535: 'osc::OutboundPacketStream
&osc::OutboundPacketStream::operator <<(osc::int32)' : member function
already defined or declared
...
d:\osg\trunk_vs9_x64_debug\src\osg\trunk\build\product\src\osgplugins\osc\os
c\OscOutboundPacketStream.h(97) : see declaration of
'osc::OutboundPacketStream::operator <<'
 
.\daeReader.cpp(298) : error C2039: 'data' : is not a member of
'std::vector<_Ty>'
...         with
...         [
...             _Ty=char
...         ]




 

-- 

Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/

Training . Consulting . Contracting

3D . Scene Graphs (Open Scene Graph/OSG) . OpenGL 2 . OpenGL 3 . OpenGL 4 .
GLSL . OpenGL ES 1 . OpenGL ES 2 . OpenCL

Digital Imaging . GIS . GPS . Telemetry . Cryptography . Digital Audio .
LIDAR . Kinect . Embedded . Mobile . iPhone/iPad/iOS . Android

@alphapixel <https://twitter.com/alphapixel>  facebook.com/alphapixel (775)
623-PIXL [7495]





 

-- 

Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/

Training . Consulting . Contracting

3D . Scene Graphs (Open Scene Graph/OSG) . OpenGL 2 . OpenGL 3 . OpenGL 4 .
GLSL . OpenGL ES 1 . OpenGL ES 2 . OpenCL

Digital Imaging . GIS . GPS . Telemetry . Cryptography . Digital Audio .
LIDAR . Kinect . Embedded . Mobile . iPhone/iPad/iOS . Android

@alphapixel <https://twitter.com/alphapixel>  facebook.com/alphapixel (775)
623-PIXL [7495]

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