Hi guys,

Our software uses OSG for displaying a modelview for our muscular-skeletal 
simulation software. In our latest beta-version we have switched to OSG 3.0.1, 
but we just yesterday found a bug related to osgGA::GUIEventHandler, which we 
use for handling mouse events in our modelview. If we create a new OSG graph 
but keep the drawing context, the osgGA::GUIEventHandler for the view would 
sometimes not receive the usual (MOVE, MOVE, ...,  MOVE, MOVE, PUSH, RELEASE, 
FRAME) sequence of osgGA::GUIEventAdapter's when pressing a mousebutton in the 
view. If the modelview was left open for a period of time (tens of seconds to 
minutes), the next mousebutton push would trigger and send any "saved up" event 
to the GUIEventHandler. We previously used OSG 2.9.11, where this issue doesn't 
seem to occur, and I have just tested our software with a fresh OSG 3.1.4 built 
from svn trunk, and it also seems to work correctly.

My question is if this is a known bug from the OSG release version which has 
been fixed, and if there's any plan for either a new official release version 
of OSG or at least a developer release in the short term future (1-2 months)?

Best regards, and thanks

Jesper D. Thomsen
AnyBody Technology
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