Hi,

I want to remove and add a child from/to a group runtime, while rendering is 
running, moreover, I am doing this from a different thread. What is the thread 
safe way to do it? Which callback should I use, or how would you do it? 

If I remove the node in the update callback I get crashes. On adding, it works.

Thank you!

Cheers,
Peter

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http://forum.openscenegraph.org/viewtopic.php?p=52195#52195





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