Hi,

I have been working on gesture based terrain navigation for wall displays. I am 
using optitrack for head tracking, and acquired head orientation quaternions 
via VRPN.

I have used two threads, one for rendering and another for position updates 
from optitrack. The problem is that there is roughly around 0.3 second lag 
between position updates. 

http://www.youtube.com/watch?v=cBao22LmIcw

Do you think the problem lies on from the fact that I used two threads, what 
sort of design ideas do you follow in such scenarios, where you require 
orientation information to manipulate the camera.


Thank you!

Cheers,
Yonas

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