Hi, I have been working on gesture based terrain navigation for wall displays. I am using optitrack for head tracking, and acquired head orientation quaternions via VRPN.
I have used two threads, one for rendering and another for position updates from optitrack. The problem is that there is roughly around 0.3 second lag between position updates. http://www.youtube.com/watch?v=cBao22LmIcw Do you think the problem lies on from the fact that I used two threads, what sort of design ideas do you follow in such scenarios, where you require orientation information to manipulate the camera. Thank you! Cheers, Yonas ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52421#52421 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

