Hi J-S,
Looks like a very cool resource. Have you ever been able to put it to
any practical use? I could see this being helpful, but I don't see it
removing all of the randomness :) There are always undiscovered bugs
lurking here and there. I, too, would love to see driver writers
aiming for 100% scores on these tests.
--
Terry Welsh
www.reallyslick.com


>
> Message: 1
> Date: Fri, 08 Feb 2013 20:14:09 -0500
> From: Jean-S?bastien Guay <[email protected]>
> To: OpenSceneGraph Users <[email protected]>
> Subject: Re: [osg-users] anyone have experience with OSG on Intel HD
>         Graphics 4000 hardware?
> Message-ID: <[email protected]>
> Content-Type: text/plain; CHARSET=US-ASCII; format=flowed
>
> Hi Terry, all,
>
>> In short,
>> good luck understanding the insane mess that is graphics drivers. It's
>> all very random.
>
> It's only random if you try to understand it with a few limited
> tests.... :-)
>
> Someone has applied structured testing to the problem and has come up
> with this:
>
> http://www.g-truc.net/post-0538.html#menu
>
> This is the "OpenGL driver status" posts, which Christophe Riccio posts
> every month. He gathers this information using his own very
> comprehensive OpenGL tests, which cover about every type of
> functionality you would want to use in a very structured way. So he can
> say with absolute certainty that a given driver will work with a given
> usage pattern. (I wish this were used as a base for official Desktop
> OpenGL conformance tests and that the results of these tests were
> publicised by Khronos, so that vendors would have a real reason to keep
> their drivers up to a certain level of quality... But I digress)
>
> Then you just have to know your own app enough to know what it's doing
> at the OpenGL level... Which is often the hard part :-) Tools like
> gDEBugger (discontinued) or apitrace (active) can help there.
>
> The only thing I find a pity is that he doesn't keep an easy to search
> list of older drivers too. If he did, you could easily see that a given
> feature worked starting with this version, broke in this one and then
> was fixed in this one, and you could tell that to your clients, knowing
> which features are critical to your application. You could even
> automatically enable and disable features in your app by knowing which
> driver versions they would work on. But maybe that's going too far...
>
> Anyways, it's a useful resource I think.
>
> J-S
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