Hi what size of models are we talking about? there are chances that you run out of memory in the process and getting std::bad_alloc
Cheers. 11.02.2013, 17:30, "lucie lemonnier" <[email protected]>: > Hi, > I created an application with WPF and osgViewer which load multiples 3D > models (up to 1420 files) with an OpenFileDialog. When I load a large number > of files, the osg application crash. > Is osg be limited to a specific number of vertex? > > Thank you! > > Cheers, > lucie > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52532#52532 > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

