Hi

what size of models are we talking about?
there are chances that you run out of memory in the process and getting 
std::bad_alloc

Cheers.

11.02.2013, 17:30, "lucie lemonnier" <[email protected]>:
> Hi,
> I created an application with WPF and osgViewer which load multiples 3D 
> models (up to 1420 files) with an OpenFileDialog. When I load a large number 
> of files, the osg application crash.
> Is osg be limited to a specific number of vertex?
>
> Thank you!
>
> Cheers,
> lucie
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52532#52532
>
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