Hi,
I am trying to export my object (simple traffic light) from 3ds max 2010 to
Delta3d, and am using the OSGexporter.
This object holds both a Diffuse map, and a Self-Illumination map (to make red,
orange or green light up). However if I export both theses maps, the diffuse
map shows in black, except for where the Self-illumination map is not black
(see attachement).
How do I export these maps both? The .osg file looks good IMO, since the first
lines are:
"
MatrixTransform {
DataVariance STATIC
name "Scene Root"
nodeMask 0xffffffff
cullingActive TRUE
description "# osgmaxexp material data
Name 07 - Default
Map Diffuse 0 1 images\\TL_Diffuse.tga UVMAP_EXPLICIT
Map Self-Illumination 1 1 images\\TL_Self_illum_green.tga
UVMAP_EXPLICIT
"
Thank you!
Cheers,
Xomes
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=52169#52169
Attachments:
http://forum.openscenegraph.org//files/problem_self_illumination_358.jpg
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