Hi,

I am trying to show shape files and dxf files which have coordinates like 
4236958.546668 (i need at leat 4 digits of precision).

I can't directly use these (Vec3d) coordinates because they are truncated. 

Now i am trying to use PAT->setPosition(Vec3d) to increase precision. That way 
forces me to use geode's for every single primitive.

Is there an easier way to increase the precision, or a way to directly use the 
Vec3d coordinates?


Thank you!

Cheers,
Gökay

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http://forum.openscenegraph.org/viewtopic.php?p=52350#52350





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