Hi, I am trying to show shape files and dxf files which have coordinates like 4236958.546668 (i need at leat 4 digits of precision).
I can't directly use these (Vec3d) coordinates because they are truncated. Now i am trying to use PAT->setPosition(Vec3d) to increase precision. That way forces me to use geode's for every single primitive. Is there an easier way to increase the precision, or a way to directly use the Vec3d coordinates? Thank you! Cheers, Gökay ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52350#52350 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

