Hi Vitezslav,

That's good to hear that Qt5 integration can work now. Could you please
send your patches (complete source files are recommended) to the
osg-submissions so Robert can review and merge them?

Cheers,

Wang Rui



2013/1/28 Vitezslav Zajic <[email protected]>

> Hi Wang,
> I've patched OSG to get multithreaded rendering working. I've used
> QGLContext::moveToThread, as you suggested, before the thread starts and
> the same function when the thread ends.
>
> I'm sharing the patch. Maybe it will save a little of your time. Please
> note that I'm not sure this is the best way to do it, take it just as a
> hint what has to be done.
>
> Cheers,
> Vitezslav
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=52239#52239
>
>
>
>
> Attachments:
> http://forum.openscenegraph.org//files/osg_qt5_multithreading_564.txt
>
>
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