Hi Vitezslav, That's good to hear that Qt5 integration can work now. Could you please send your patches (complete source files are recommended) to the osg-submissions so Robert can review and merge them?
Cheers, Wang Rui 2013/1/28 Vitezslav Zajic <[email protected]> > Hi Wang, > I've patched OSG to get multithreaded rendering working. I've used > QGLContext::moveToThread, as you suggested, before the thread starts and > the same function when the thread ends. > > I'm sharing the patch. Maybe it will save a little of your time. Please > note that I'm not sure this is the best way to do it, take it just as a > hint what has to be done. > > Cheers, > Vitezslav > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52239#52239 > > > > > Attachments: > http://forum.openscenegraph.org//files/osg_qt5_multithreading_564.txt > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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