thanx wazman for the tip.  the link included doesn't seem to work.  i had to 
get DOFTransform to work because the work i was doing used a very old way of 
animating stuff using openflight (*.flt) and they use DOF nodes to do the 
animation.  I will investigate using the osgUpdate. 

might need to make a different post but, if you are making models in blender 
and what to do a similar turret thing that you mentioned how would your export 
it from blender and import into osg and still preserve the texture layers and 
group nodes?

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