Hi,

   sorry if this may be too obvious. I was wondering if there is some kind of 
backface mode where backfaces are rendered like the front face?
We have a model here that "looks" normal in Rhino and SimLab Composer because 
they seem to be able to render that way ("backface like front face") - see foot 
note. Looking at the model in OSG it becomes obvious, that some surfaces are 
inside out (e.g. black if culling is off, or invisible if backface culling is 
active).

Instead of fixing the model, I was interested if I could teach OSG to render 
the backface like the front face (in terms of material and shading etc)?


Thank you!

Cheers,
Florian

e.g. for Rhino: 
http://docs.mcneel.com/rhino/5/help/en-us/options/view/display_mode_options.htm
search for "Backface settings" the setting is called "Use front face settings" 
which seems to be the default

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53088#53088





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