Hi, sorry if this may be too obvious. I was wondering if there is some kind of backface mode where backfaces are rendered like the front face? We have a model here that "looks" normal in Rhino and SimLab Composer because they seem to be able to render that way ("backface like front face") - see foot note. Looking at the model in OSG it becomes obvious, that some surfaces are inside out (e.g. black if culling is off, or invisible if backface culling is active).
Instead of fixing the model, I was interested if I could teach OSG to render the backface like the front face (in terms of material and shading etc)? Thank you! Cheers, Florian e.g. for Rhino: http://docs.mcneel.com/rhino/5/help/en-us/options/view/display_mode_options.htm search for "Backface settings" the setting is called "Use front face settings" which seems to be the default ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53088#53088 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org