Makes sense and sounds excellent. Thanks again for clearing this up! Cheers, Peter
On Mon, Mar 18, 2013 at 2:01 PM, Robert Osfield <[email protected]>wrote: > Hi Peter. > > > So am I understanding correctly that "osg" and "osgt" are actually > different > > formats (and custom serialization automatically works with "osgt", but > not > > "osg")? > > The .osg format is the old deprecated ascii format, that is still > supported for backwards compatibility. The .ive binary format is also > deprecated but still supported. These two formats are hand written > and independent from one another so require tool lots of hand written > wrappers, and .ive is user extensible. > > The new .osgb, .osgt and .osgx file formats are a family of formats > that are all leverage the new object serializers that are user > extensible and resilient to versioning. Once you implement your > serializers you get automatic support for all these formats. The > serializers are also much easier to write than either then .osg or > .ive wrappers. So all round goodness :-) > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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