Revision 13218 introduced a Bug that breaks Android execution (not compilation), Still, OSG 3.1.3 works.
2013/2/13 Jordi Torres <[email protected]> > Hi Nathan, > > Could you say if you can compile the trunk version after a svn update? > > Thanks! > > > 2013/2/6 Robert Osfield <[email protected]> > >> Hi Nathan, >> >> Thanks for the posting the guide. >> >> On 4 February 2013 14:39, Nathan Collins <[email protected]> wrote: >> > The most important thing is to use the latest stable version of OSG >> (3.0.1) - we found that the svn trunk version just does not want to work. >> This is due to issues loading >> > libraries as well as some problems with OSG its self. >> >> What were the problems you encountered when trying to use the >> svn/trunk version of the OSG? I'd like to resolved these so they can >> make it into next dev release and subsequent stable release. >> >> Thanks, >> Robert. >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > > -- > Jordi Torres Fabra > > gvSIG 3D blog > http://gvsig3d.blogspot.com > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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