Hi,

i am new to this, so bear with me.
The Problem i encountered is:
after exporting from 3Ds Max to .fbx
i could easily open the .fbx file with MotionBuilder on the same Pc.

But if i try looking at the Model with the osganimationviewer on a Linux 
system, i can see the Animations but the Model is Black without Texture.

So far, i tried:
export  with embedded Media 
export with ascii and then change the .tga locations with Texteditor

but the Model remains black.
What is it that i forgot?

Thank you!

Cheers,
Michael

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53158#53158





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