Hi Randal,
it
is easy ..... somewhere in the loop, probably after the frame all you
have to do is to get the projection matrix like
while
(!viewer.done())
{
viewer.frame();
viewer.getCamera()->getProjectionMatrixAsFrustum(arguments .... )
--
trajce nikolov nick
Is there (I'm sure there is) a
way to retrieve the autocalculated ZNear
& ZFar from the scene graph on a per-frame basis? I figure it's
somewhere in a traversal structure, but I'm not exactly sure where or
how to get to it.
Can someone enlighten me?