Hi, I applied a bump map on a model in 3DS Max. In the Max Exporter, there is a Bump map option to be checked or not. Is this working (after reading some old posts, some people said that it is not working) ? I tried to check it with a modeled object in 3DS Max with a bump, but I got nothing, though the bump is there while rendering in 3DS Max.
Is it obsolete ? Is it better to program a shader (I found tutorial/examples explaining that, e.g osgFX) ? Thank you! Cheers, Maia ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53405#53405 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

