Hi all I have a number of modeled lightcones that simulate the illumination area of spotlights in my scene. These lightcones allow me to render lightshafts very nicely.
Now I want to render the impact of the light on the lit geometry, known as lightmap. imagine a street lamp and the floor area beeing lit. I couldn't find any good documentation about rendering lightmaps. An important note, some lights may move, so rendering is on a per frame basis, no pre-baked lightmap. Anybody has some more experience? Thank you! Cheers, Daniel ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53406#53406 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

