Well, here are the objects in question. My cube and a crossing arm. If you display them both using OSGViewer you end up with the crossing arm inside a black box (I didn't set the flag to keep the texture from scaling). I'm not sure how the program I'm working with translates and rotates the objects but the crossing arm ends up in just the right place but the box is nowhere to be seen. They should occupy the same position. Well, in theory that is. Further help is, as always, greatly appreciated. :)
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