Hi, I have a very strange bahaviour of my scene. The following diagram shows the scene structure. On the left side the last node is the actual main scene to be displayed. As you can see there is a clip node above this node. To my understandung this should do clipping of its children. On my Linux system with a simple Intel Corporation graphics chip the clipping is OK. Under Windows 7/64 with nVidia GeForce GT 330M there is no clipping. But if I assign a shadow technology to the shadow node I see that the shadow creating scene is obviously clipped. Any hint?
My scene graph diagram is attached. Thank you! Cheers, Werner ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53986#53986 Attachments: http://forum.openscenegraph.org//files/scene_176.jpg _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

