Hi forum, I need to dynamically cast the osgviewer graphics context to more platform specific context for some platform oriented window creation . I am doing it as followS:
Code: #ifdef WIN32 dynamic_cast<osgViewer::GraphicsHandleWin32*>( firstContext ) #else dynamic_cast<osgViewer::GraphicsHandleX11*>( firstContext ) #endif What would be the handle for OSX ? Thank you! Cheers, Sajjadul ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53989#53989 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

