Hi forum,

I need to dynamically cast the osgviewer graphics context to more platform 
specific context for some platform oriented window creation .  I am doing it as 
followS:


Code:

#ifdef WIN32
dynamic_cast<osgViewer::GraphicsHandleWin32*>( firstContext )
#else
dynamic_cast<osgViewer::GraphicsHandleX11*>( firstContext )
#endif


 


What would be the handle for OSX ? 

Thank you!

Cheers,
Sajjadul

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http://forum.openscenegraph.org/viewtopic.php?p=53989#53989





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