Ok, then at least I know that it's not in OSG then (might be a good idea to 
implement this?).

I did notice there is a win32 implementation of the GraphicsWindow, 
GraphicsWindowWin32 I think, which can give the windows-handle, so I could 
possibly look up some win32 api calls to check this. It's just during the 
debugging process only that I need this.

Thanks for the information!

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