Ok thanks, using the lib that was with the osg build worked, but initially I 
was getting some error that it couldn't find OpenThreads_somethingwin32.lib. 
Now that error is no longer there.
But still, I would like to know how to get it built on Windows without having 
to build the whole of OSG.

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Nav or Joseph? You can call me Nav :-)

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http://forum.openscenegraph.org/viewtopic.php?p=54042#54042





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