> But still, I would like to know how to get it built on Windows without
having to build the whole of OSG

It is CMake driven. Generate solution and projects and work only with the
OpenThreads project


On Fri, May 17, 2013 at 12:39 PM, Nav Joseph <[email protected]> wrote:

> Ok thanks, using the lib that was with the osg build worked, but initially
> I was getting some error that it couldn't find
> OpenThreads_somethingwin32.lib. Now that error is no longer there.
> But still, I would like to know how to get it built on Windows without
> having to build the whole of OSG.
>
> ------------------------
> Nav or Joseph? You can call me Nav :-)
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=54042#54042
>
>
>
>
>
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>



-- 
trajce nikolov nick
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