I'm not sure what you want to control with the spaceball, but... I'd like to point out that osgwMx (part of osgWorks) controls a matrix. You can use that matrix for whatever you want, such as controlling a view position or MatrixTransform. So you should be able to use osgGA mouse/kbd to control your view, and use osgwMx/spaceball to control whatever else you want to control. They should be completely independent.
On Mon, May 20, 2013 at 5:21 PM, Thomas Lerman <[email protected]> wrote: > Thank you, I will check it out. The difficulty that I see with osgWorks > and osgToy is that they seem to maintain their own internal data that is > used to set the view matrix. This is problematic for me as I want to still > allow mouse and keyboard manipulation of the camera. So far, I have not > seen how to basically translate from the current view to a new view based > upon the movements of the 3D mouse. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=54071#54071 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Paul Martz Skew Matrix Software LLC
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