I'm not sure what you want to control with the spaceball, but... I'd like
to point out that osgwMx (part of osgWorks) controls a matrix. You can use
that matrix for whatever you want, such as controlling a view position or
MatrixTransform. So you should be able to use osgGA mouse/kbd to control
your view, and use osgwMx/spaceball to control whatever else you want to
control. They should be completely independent.


On Mon, May 20, 2013 at 5:21 PM, Thomas Lerman <[email protected]> wrote:

> Thank you, I will check it out. The difficulty that I see with osgWorks
> and osgToy is that they seem to maintain their own internal data that is
> used to set the view matrix. This is problematic for me as I want to still
> allow mouse and keyboard manipulation of the camera. So far, I have not
> seen how to basically translate from the current view to a new view based
> upon the movements of the 3D mouse.
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=54071#54071
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Paul Martz
Skew Matrix Software LLC
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to