Not sure if it's the same issue, but I experienced constant reproducible
crashes with my OSG program at the time of exit until I added the call
stopThreading() at the end.

2013/5/27 Robert Osfield <[email protected]>

> Hi Abhishek,
>
> On 27 May 2013 06:59, Abhishek Bansal <[email protected]> wrote:
> > So I tried with
> >
> > viewer.setThreadingModel(osgViewer::Viewer::SingleThreaded);
> >
> > Its working just fine. There is no crash.
>
> This suggest that it may be threading bug, and my guess would be
> something related to the initialization of the static's.   It's a
> shame that I can't reproduce the crash here, to help see if I can
> reproduce the crash here could you answer the following questions:
>
> What compilers and version are you compiling against?
>
> Does the crash happen when running from a console?
>
> Does it happen in release build and debug builds?  (osgwindows and
> osgwindowsd respectively).
>
> How often does it crash vs not crash?
>
> When it terminates by itself is that after running correctly, or is
> does it hot bring any windows up and just exists?
>
> Robert.
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