Dear Ladies and Gentlemen, I am currently working on developing a visualization tool using OpenSceneGraph. I am supposed to develop a branch for the tool to work on Android.
I am having some problems and my experience with OSG cannot really help me pass it. In few Words - - My tool should have multiple views of the displayed object. Something like CAD software or Maya (where you basically have 4 views, one orthogonal view and 3 top, front and side views). - - I easily managed to do that on Widows using Composite Viewer displaying multiple Views. On Android I used the example provided of GLES1. In the native code. OsgViewer is used and it is setup in the window by using *setUpViewerAsEmbeddedInWindow() *. - - I am trying to use different function to setup the view for the windows but It does not seem to work, I am always getting this error *(View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows.*). - - What do you think the problem here? for Android it is better to use One *CompositeViewer* as the render object for the EGLView class in Java? or is it better to make different EGL instances with different normal *Viewer?* Thanks in advance for your help, Best Regards, Mahmoud Aly * *
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