Hi Robert,

Congratulations and thanks for your hard work! :)

Regards.


2013/7/24 Robert Osfield <[email protected]>

> Hi All,
>
> This afternoon I tagged the 3.2.0 stable release, and just now have
> begun updating the OSG website.  We don't have any binaries yet, if
> you will be building some let me know and I can provide links to them.
>
> Press release (a bit combled together, feel free to suggest revisions ;-)
>
>
> http://www.openscenegraph.org/index.php/community/press-releases/143-openscenegraph-3-2-release
>
> Downalods page:
>
>
> http://www.openscenegraph.org/index.php/download-section/stable-releases
>
> Source code:
>
>     Zip file containing source code : OpenSceneGraph-3.2.0.zip
>     Subversion tag for 3.2.0 : svn co
> http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.2.0
> OpenSceneGraph
>
> Key deliverables:
>
>     Improvements to OpenGL ES 1.1 and 2.0 support, including platform
> specific extensions
>     Revamped QTKit, imageio and quicktime plugins for improved support
> of iOS and OSX
>     New avfoundation plugin for reading video on iOS and OSX
>     New ktx plugin for reading Khronos Texture Files
>     New OpenGL extensions support including compute shaders,
> tessellation shaders, integer array formats and associated Vec*
> classes, primitive restart
>     Improvements to osgManipulator NodeKit that introduce new
> manipulators and improve flexibility and customizability
>     Updates to osgQt to support Qt5 and provide better support for Qt4
>     New osgGA::Device base class for recieving from and sending events
> to both real and virtual devices in a generic, extensible way
>     New ZeroConf, RestHTTP and OSC plugins to enable remote control of
> applications such as controlling desktop systems from tablets and
> phones
>     Improvements to osgVolume NodeKit and DICOM plugin for better
> medical visualization
>     New TrackVis .trk track files plugin for the visualization of brain
> scans.
>     Improvements to osgPresentation NodeKit and Present3D application
> to make it possible to create non-linear interactive, remote
> controlled shows
>     New osgViewer::ViewConfig class with range of implementations to
> make it easier to configure viewers for advanced rendering support
>     Support for GPU based Keystone correction with onscreen editing
> making it possible to use low cost projectors in off axis setups
>     Clean up of osg::Geometry class removing all deprecated slow path
> API's resulting in a smaller and faster Geometry class
>     Addition of deprecated_osg namespace and deprecated_osg::Geometry
> class that provides deprecated BIND_PER_PRIMITIVE and array indices
> APIs to add with porting
>     New ViewDependentShadowMap shadow rendering class that combines
> enables robust combining of parallel split and perspective shadow map
> techniques
>     Updates of plugins to work with the latest FBX, ffmpeg, NVTT,
> OpenVRML, LibVNCServer releases
>
> Many thanks to everyone that has contributed to this release, both in
> coding and testing/debugging.  You've been awesome!!
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>



-- 
Jordi Torres
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