Thanks a lot, I'll look into it! -- Alexandre Vaillancourt
2013/7/26 Robert Osfield <[email protected]> > Hi Alexandre, > > The best fit would seem to be the osg::ImageSequence class, which > allows you to assign a series of Images or filenames to those images > and page them in on deman or upfront. Have a look at the > osgimagesequence example. > > Robert. > > On 25 July 2013 19:57, Alexandre Vaillancourt > <[email protected]> wrote: > > Hi all, > > > > I've tried to post on the forums but they seem to have been out of order > for > > a while. > > > > So here goes. > > > > We're in the process of adding an animated 'Currently loading, please > wait' > > icon to our loading screen, Basically, I thought about using ~30 images > and > > showing them one by frame, so that it looks animated. > > > > I know there are ways to use AVIs or GIFs to achieve this, but due to the > > lack of good transparency support, I chose to use PNGs that have > > transparency. > > > > I see two ways to achieve this: > > 1) ~30 images on the same PNG file, and use that file as a texture on a > > quad, and move the texture coordinate on the appropriate location each > frame > > 2) ~30 images, each in their on PNG file, and change the texture on the > > quad, once per frame. > > > > I was wondering what was the generally proffered method, and if there was > > other alternatives. > > > > Thanks! > > > > -- > > Alexandre Vaillancourt > > > > _______________________________________________ > > osg-users mailing list > > [email protected] > > > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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