Thanks a lot, I'll look into it!

--
Alexandre Vaillancourt


2013/7/26 Robert Osfield <[email protected]>

> Hi Alexandre,
>
> The best fit would seem to be the osg::ImageSequence class, which
> allows you to assign a series of Images or filenames to those images
> and page them in on deman or upfront.  Have a look at the
> osgimagesequence example.
>
> Robert.
>
> On 25 July 2013 19:57, Alexandre Vaillancourt
> <[email protected]> wrote:
> > Hi all,
> >
> > I've tried to post on the forums but they seem to have been out of order
> for
> > a while.
> >
> > So here goes.
> >
> > We're in the process of adding an animated 'Currently loading, please
> wait'
> > icon to our loading screen, Basically, I thought about using ~30 images
> and
> > showing them one by frame, so that it looks animated.
> >
> > I know there are ways to use AVIs or GIFs to achieve this, but due to the
> > lack of good transparency support, I chose to use PNGs that have
> > transparency.
> >
> > I see two ways to achieve this:
> > 1) ~30 images on the same PNG file, and use that file as a texture on a
> > quad, and move the texture coordinate on the appropriate location each
> frame
> > 2) ~30 images, each in their on PNG file, and change the texture on the
> > quad, once per frame.
> >
> > I was wondering what was the generally proffered method, and if there was
> > other alternatives.
> >
> > Thanks!
> >
> > --
> > Alexandre Vaillancourt
> >
> > _______________________________________________
> > osg-users mailing list
> > [email protected]
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
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