Thank you for the suggestion, I set vertex buffer on but it seems it does not work becouse fast paths are not used ( I suppose fast paths must be enabled to use vertex buffer). May be it is a trivial issue but it is not clear to me how to use fast paths. I undestood that I should avoid per primitive colors/normals and indexed arrays. Now I am loading mainly STL files and OSG STL plugin uses indexed arrays and per primitive normals. I have also my STL loader but I cannot figure out how I can avoid that and enable fast paths.
Cheers, Ale ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55467#55467 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

