Thank you for the suggestion,

I set vertex buffer on but it seems it does not work becouse fast paths are not 
used ( I suppose fast paths must be enabled to use vertex buffer).
May be it is a trivial issue but it is not clear to me how to use fast paths. 
I undestood that I should avoid per primitive colors/normals and indexed 
arrays. 
Now I am loading mainly STL files and OSG STL plugin uses indexed arrays and 
per primitive normals. I have also my STL loader but I cannot figure out how I 
can avoid that and enable fast paths.

Cheers,
Ale

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