Hi, i've just started a SVN repo for the osgLeap Leap Motion Integration.
The current code delivers a CameraManipulator derived from osg::OrbitManipulator called osgLeap::LeapManipulator. As there is no doc, yet, here is some basic info how to use. To ensure stable detection, I've implemented interaction based on opened and closed hands. That was the most straight forward way to me. Now the interaction metaphors are: PAN: One opened hand in the detection space. Pan in X,Y,Z direction in camera coordinates ZOOM: Both hands in detection space. Left hand closed (fist). Right hand opened. Increase/decrease distance between hands to zoom out/in. One might discuss the direction of zoom. Should be switchable in the future. ROTATE: Both hands in detection space and opened. Move your right hand to rotate you model. The left hand is used for detection of the mode, only. Moving the left hand has no effect. Note, that you will need some time to ease into the interaction. Anybody interested just have a look. Thank you! Cheers, Johannes ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55472#55472 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

