Hi,

I want to implement get z-buffer info. for only specific node. 

for example, there are 5 different nodes in the graph, I want to get depth 
information after draw node1 before other node 2~4. 

I tested RTT camera, but it significantly reduced FPS. I want to use only one 
camera.

I'm testing cullcallback but still I couldn't find answer. Is there any 
function I can control render order (e.g. write gray image after draw a 
specific node)?   
... 

Thank you!

Cheers,
isaac

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=53818#53818





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to