Hi, I want to implement get z-buffer info. for only specific node.
for example, there are 5 different nodes in the graph, I want to get depth information after draw node1 before other node 2~4. I tested RTT camera, but it significantly reduced FPS. I want to use only one camera. I'm testing cullcallback but still I couldn't find answer. Is there any function I can control render order (e.g. write gray image after draw a specific node)? ... Thank you! Cheers, isaac ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53818#53818 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org