Hi everyone. I have a question regarding to video playback and the best way to using it in a texture inside the 3d world of OSG.
Is there a way to stream the video content (or video frames, produced by the ffmpeg plugin) directly to the GPU memory? Is this approach the best, in terms of performance? Many thxs in advance!! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54038#54038 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org