Hi everyone. I have a question regarding to video playback and the best way to 
using it in a texture inside the 3d world of OSG.

Is there a way to stream the video content (or video frames, produced by the 
ffmpeg plugin) directly to the GPU memory? Is this approach the best, in terms 
of performance?

Many thxs in advance!!

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=54038#54038





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