Hi, I know there is a lot of topics dealing with this subject and i'm pretty sure i read the most of them, but i still don't succeed to build my fbx plugin...
I am using OpenSceneGraph-3.0.1 with Visual Studio 2010, and i checked in ReaderWriterFBX.h that i need the FBX SDK version 2012.1. The problem is the FBX SDK 2012.1 is not avalaible anymore to download on the website of autodesk. So i downloaded the 2012.2 version to try with it, changed the security line in ReaderWriterFBX.h to make sure the problem wasn't there: Code: #if FBXSDK_VERSION_MAJOR != 2012 || FBXSDK_VERSION_MINOR != 1 #error Wrong FBX SDK version TO Code: #if FBXSDK_VERSION_MAJOR != 2012 || FBXSDK_VERSION_MINOR != 2 #error Wrong FBX SDK version I saw in a topic that i needed to cmake osg with good directory of fbx plugin, and i finally tried to build osg. I have now some link errors like: Code: fbxRAnimation.obj : error LNK2019: unresolved external symbol "private: static void (__cdecl* fbxsdk_2012_2::KFbxAnimCurveKey::mDeallocatorFct)(class fbxsdk_2012_2::KFbxAnimCurveKeyImpl *)" (?mDeallocatorFct@KFbxAnimCurveKey@fbxsdk_2012_2@@0P6AXPAVKFbxAnimCurveKeyImpl@2@@ZA) referenced in function "public: virtual __thiscall fbxsdk_2012_2::KFbxAnimCurveKey::~KFbxAnimCurveKey(void)" (??1KFbxAnimCurveKey@fbxsdk_2012_2@@UAE@XZ) fbxRMesh.obj : error LNK2001: unresolved external symbol "private: static void (__cdecl* fbxsdk_2012_2::KFbxAnimCurveKey::mDeallocatorFct)(class fbxsdk_2012_2::KFbxAnimCurveKeyImpl *)" (?mDeallocatorFct@KFbxAnimCurveKey@fbxsdk_2012_2@@0P6AXPAVKFbxAnimCurveKeyImpl@2@@ZA) fbxRMesh.obj : error LNK2001: unresolved external symbol "public: static class fbxsdk_2012_2::kFbxClassId fbxsdk_2012_2::KFbxAnimStack::ClassId" (?ClassId@KFbxAnimStack@fbxsdk_2012_2@@2VkFbxClassId@2@A) I have a total of 17 unresolved external link errors like those ones, and now i don't know what to do. I also checked that fbxsdk-2012.2.dll and fbxsdk-2012.2d.dll are present in my project bin directory So my question is: is there a solution to build fbx plugin for osg-3.0.1 (using sdk 2012.1 or not, i don't care), or maybe someone has osgdb_fbx.dll already compiled ? And if not, what can i do ? Upgrade to a newer osg version in wich fbx plugin can be built ? Hope you guys can help me in this problem, Thank you very much, Flavien[/code] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55115#55115 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

