Hi,

where the actualy interoperability between cuda and openGL is done, I already 
read the osgCompute documentation and  I am thinking of map function...may be. 
I need to know this to perform some operations on Pixels in cuda and view this 
in PBO in openscenegraph. this should be done without copying data from host to 
device and viseversa. is this possible with osgCompute Library?
I appreciate any help..


Thank you!

Cheers,
Amil

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