Hi, where the actualy interoperability between cuda and openGL is done, I already read the osgCompute documentation and I am thinking of map function...may be. I need to know this to perform some operations on Pixels in cuda and view this in PBO in openscenegraph. this should be done without copying data from host to device and viseversa. is this possible with osgCompute Library? I appreciate any help..
Thank you! Cheers, Amil ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=55214#55214 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

