Hi Antoine,

On 13 May 2013 07:22, Antoine Criquy <[email protected]> wrote:
> Last year I updated the version of osg I was using for a program that 
> displays terrain grids (using osgTerrain). And now, i've just realized that a 
> functionnality that uses clipping planes to "cut" the terrain does'nt work 
> anymore on an old laptop (Windows xp, ATI mobility radeon HD3650, drivers up 
> to date), but it works fine on the 2 others (and newer) pc.
>
> Is there a change on the clip planes implementation between 2.2.0 and 2.8.5 ? 
> Someone have an idea of where the problem may come from ? Is there a chance 
> for the problem to be solved in osg 3 ?

osg::ClipPlane hasn't changed much since it was original implemented
in pre 1.0 days, it's a very thin wrapper ontop of glClipPlane so that
isn't much variation you can do when targetting the fixes function
pipeline.  What it sounds like is a drive bug on your system.  As such
I don't expect updating to OSG-3.0 or 3.2 will make much difference to
this particular issue.

There lots of other improvements on the OSG in 3.2 that are very much
worthy of updating too so I'd recommend updating.

Cheers,
Robert.
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